#ifndef _FIELDSERVERSESSION_H_
#define _FIELDSERVERSESSION_H_

#include "ServerSession.h"

class FieldServerSession : public ServerSession
{
public:
	FieldServerSession();
	~FieldServerSession();

	virtual VOID	OnRecv( BYTE * pMsg, WORD wSize );
	eSERVER_TYPE	GetServerType() { return FIELD_SERVER;	}

protected:
	virtual VOID	OnDisconnect();
	virtual VOID	OnLogString( char *pszLog );
	virtual VOID	init();	


	VOID			CreateVillage();
};

#endif //_FIELDSERVERSESSION_H_